the followed adult
Append to the address as ?seed= plus this hash to find the same worm again.
Adults cycle every 2.5 minutes, with occasional life-cycle visits. Pick one to keep following it; select automatic camera to resume the tour.
Visit eggs or infants the same way when any exist; pick an adult above, or ◂ back to the adults, to return.
Drag to look, wheel to zoom. Browser viewing opens in FILL; embedded viewing opens in 1:1. Switch either view here. Nothing here is driven: the culture is watched, not played.
Click an infant for its hash. Append ?seed= plus that hash to this address to load that animal as an adult.
This is a culture to watch, not to play: no animal is driven. Drag to orbit the followed animal, wheel or pinch to zoom. N or Tab looks at the next of the class the camera is on (adults, eggs or infants), P the previous, Esc closes this card. Unlocked, the follow-cam steps to the next living adult every two and a half minutes; a choice on this card stays with that animal until you resume the automatic camera.
Tap or click any animal — an adult, an egg, an infant — and this card prints that animal's TIMELINE IDENTITY and BLOODLINE; ?seed= with it boots that animal as a living adult with the camera on it. The lattice is the host: four compartments with their own skins and bacteria, two soft septa with three pores each; what an animal eats, over minutes, rewrites its body — over hours it becomes its constitution — and its young are born with a share of it.
An immersive viewpoint. Open the plate in a headset's browser (Quest, Pico, Wolvic, Vision Pro Safari) or in Chrome / Edge with a headset connected, and press ENTER VR under the title (it appears when the browser reports a headset) — on a passthrough headset ENTER AR sets the culture in the room. The right hand's thumbstick brings the animal nearer or farther and turns the world about it; A / X cycles the scale (35 cm · 70 cm · 1.4 m per body length); B / Y toggles FOLLOW; the thumbstick pressed recentres. Nothing steers the animal.
checking for a headset…
Open the browser console — F12, or Ctrl+Shift+J (Windows / Linux), ⌘+⌥+J (Mac) — and type SETHIX. SETHIX.worm() the animal, SETHIX.diet what it has eaten and become, SETHIX.substrate() the living lattice, SETHIX.damage and SETHIX.stuck its state, SETHIX.fill the plate, SETHIX.seed(hex) to found a named worm, SETHIX.xr the headset (enter, exit, scale, follow, plug-ins), SETHIX.colony the culture (the census, the host's state, the rooms, every slot: egg / infant / adult / dead, identities, parents, diets, traits, toxin), SETHIX.census(), SETHIX.follow(i) to move the camera worm into adult i and lock the camera there (next() / prev() step within the class the camera is on), SETHIX.visit('egg' | 'infant', n) to look at one, SETHIX.bloodline(i) an animal's parents and ancestors, SETHIX.roster the living slots with their parents, maturity, tastes and the culture's diary (events), SETHIX.uptime rendered seconds since launch, SETHIX.focus(i) to pick one for the card, SETHIX.mature(i), SETHIX.forcePair(i, j), SETHIX.hatchNow(slot) and SETHIX.lyse(i) to run the life cycle without the wait, SETHIX.extraDebug(i) what an animal is doing (state, speed, what its nose touches, its gut, its fitness: sense, seek, toxin, injury) and SETHIX.ghosts (0, default: the culture cannot pass through matter), SETHIX.fidelity what is transcribed from where. Nothing steers an animal: the culture is watched.